Map Name - Antigrav

Realeased date - June 21st 2003
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Author	- Kiliad of Oz
Email	- redfaction@dodo.com.au


This map is for FREE distribution only. It may NOT be sold in any form whatsoever.
It must not be altered in any way without the author's permission.

Yet another experimental map.
In this one the gravity switches between normal and very low every 30 seconds (approx) and a sound signals each switch.

Because of the way the switching works, any player who joins will start on normal gravity no matter what gravity other players are subject to. This means that some players will be floating around while others are limited to the normal jump distance. Everyone will still get 30 seconds between switching from one state to the other but it will be out of phase for anyone who wasn't in the game when the map started, and even if they were, lag will sometimes cause a slight delay.

The map itself is nothing special. I found it very hard to design a map when gravity is no longer a limiting factor. Maybe it will give other mappers some ideas.


Other maps I've made:
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Strife
Dunes
Desk
3 Domes
Death Dome
Claustraphobia
Goat
PC Tower
Minimaze
Labyrinth
Axion
Vault
Duplex
Triax
Olympus
Trepidation
Antimatter
Apollos
Apollos 2
Apollos 3
Over Run
Onslaught
Bridge Madness
Clockwork
Continuum
Dementia
Tetrad
KOZ Lobby
PC Tower 2
KOZ Arena
KOZ The Pit
KOZ Camelot
Antigrav