Map Name - Triax Version 2
--------

Author	- Kiliad of Oz
Email	- redfaction@dodo.com.au

_______________________________________________________________________
Notes on Version 2:

Removed HMG which wasn't supposed to be there in the first place.
Removed rocket launchers.
Removed all geomod.
Added a few weapons and more suit repair and medical kits.
Reduced number of faces.
Simplified skybox.
Added a few more portals.
Added decals to make flag rooms easier to distinguish between.
_______________________________________________________________________

This map is complicated. You may have played Duplex or Vault. Well its more complicated
than those maps.

Heres how it works.
Each side (Red & Blue) has three rooms numbered 1 to 3 on tiles at the doors.
Red room 1 opens when you stand at the entrance.
Red room 2 opens when a player is standing on the green start in red room 1.
Red room 3 opens when a player is standing on the green start in red room 2.
The red flag room opens when a player is standing on the green start in red room 3.
The same applies to the blue rooms.

In order to steal the other teams flag you have to get into their three rooms in the order 1, 2 then 3 so that you can open the room containing their flag. You then have to get it back to your own side and open all of your rooms 1,2 and 3 so that your flag room opens letting you cap the flag. 

See, I told you it was complicated.

There is a minimum of weapons to improve the chances of actually getting through all the steps and capping the flag. No HMG and no nukes but there are rocket launchers.
I'd suggest you play around offline to get the feel of the map.


Happy hunting.


Other maps I've made:
---------------------
Dunes
Desk
3 Domes
Death Dome
Claustraphobia
PC Tower
Minimaze
Vault
Duplex
Pure Snipe (DM)
Pure Snipe (CTF)
Goat
Snow Blind
Streetwar
Labyrinth
Cygnus Prime
