Map Name - Over Run
--------

Author	- Kiliad of Oz
Email	- redfaction@dodo.com.au

This map is for FREE distribution only. It may NOT be sold in any form whatsoever.
It must not be altered in any way without the author's permission.

How it works
-------------
The first thing you will discover is that the red and blue teams cannot travel in each others territory. The blue team is confined to the large main base and can only move a small distance outside. The red team starts in the small corner base and they have the larger territory.

Blue spotted barrier lines divide the two territories and anyone crossing them will die painfully.

Only the red team can cap the flag since the blue team cannot access the flags at all.
The object of the game is therefore different for each team.
The red team must first steal the blue flag which is reasonably easy but then they have to make it to the top of the blue base to cap it. Blue obviously has to stop this from happening.

My suggestion for game play is to vary the time limit but allow the maximum flag limit (25) then everyone swaps teams at the end for a rematch. 


Other maps I've made:
---------------------
Dunes
Desk
3 Domes
Death Dome
Claustraphobia
Goat
PC Tower
Minimaze
Labyrinth
Vault
Duplex
Triax
Olympus
Trepidation
Antimatter
Apollos
Apollos 2